

demo-common: The common files for the demo project with a SceneController and multiple Scenes.utils: includes utilities to generate Geometry classes from OBJ models and Font classes from FNT files.

Includes a linker to make JMini3D work with the CocoonJS framework (it can package WebGL apps for iOS)

JMini3d is used in 3d Mobialia games ( ) with Android and HTML5 versions like: It also includes an input abstraction library (with key & pointer events) for Android and GWT. To save battery the game does not ponder (think on opponent’s time).Minimalistic OpenGL2 3d engine for mobile apps that supports Android and GWT (Google Web Toolkit, to create HTML5 apps developing in Java). The move time is different to ELO, it’s only the time that the engine will be thinking for each move. We made some statistic analysis to determine the relationship between the errors introduced and the ELO level, so it should be something aproximated. If you select on the settings ELO 2100, the engine will be playing at his maximun strength selecting lower ELO levels, the chess engine lowers its playing strength, introducing errors and reducing game knowledge. But in other (slower) mobiles may be lower.

On a Nexus one (with 1GHz processor) with Froyo (Android 2.2) this sould be something similar. Our Carballo Chess Engine has an estimated ELO of 2100 on a PC, playing against other chess engines. Some people is asking us about the “ELO” and “Move Time” options on Mobialia Chess. ELO is an statistical chess rating based on games results playing against other persons: Arpad ELO, creator of the ELO Rating System
